Charlotte Gould and Paul Sermon, 'Urban Screen Encounters'
and installed three large-scale, cross-continental telematic artworks linking audiences in cities across Europe, Australia and China. The installations and audience engagement underpinned research into the nature of public participatory art, audience agency, ludic wellbeing and embodiment.
Telematic art places audience participation at the centre of the work, eliciting communal interaction by way of digital interconnectivity and chroma-key video technologies. In these examples, public audiences demonstrated their agency through reclaiming urban screens, playing with the notion of the selfie and interacting with famous cinema sets.
The research generated insights into the relationship between artists and participants in co-created artworks, the nature of participant agency in co-created narrative art, the value and meaning of play, and participants’ experience of a digitally present self. It also considered the historical trajectory of audience participation in filmic art, and the value of telematic arts within this tradition.